
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Threshold is a psychological horror game. Trapped in an endless time loop, your only goal is to escape. However, with each new attempt, the environment fractures.
The press kit for The Threshold is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.