
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dream the riddle. Question the village. Choose who drowns. A poetic folk-horror game about divine messages, guilty villagers, ritual games, and the terrible cost of keeping a place safe.
The press kit for Last Round at the End of the World is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.