
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Working for the Pest Control company, you have been tasked with exterminating the 'pests' out of the haunted mansion. What they didn't tell you is that the pests are spooky ghosts!
The press kit for Ghost Control is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.