
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You didn't want a real job. So here you are. Run an antique shop in Vienna with your friends or on your own. Buy low, sell high, pretend you know what you're doing. Oh, and keep your mood up. That last part is kind of the whole game.
The press kit for Undervalued is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.