
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological horror game about Tom, a man consumed by guilt and the traumatic events that defined his life. Unable to move on from his past, he finds himself trapped in an increasingly disturbing nightmare.
The press kit for MORTU is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.