
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Zombies, monsters and demonic creatures have taken over the town. Someone has to deal with it. A twin-stick rogue-lite where your weapons, your cocktails and the environment can become your allies; as well as the friend sitting next to you who won't settle for just watching!
The press kit for Tipsy Corpse is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.