
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Knights. Zombies. Pirate ships. Giant robots. A chaotic 1-4 player couch co-op hack and slash that starts medieval and ends in maximum carnage. If that sounds like the ravings of a six-year-old, that's because it is! It was designed by a kid with crayons and built by his dad in Unreal Engine.
The press kit for Knights v Zombies is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.