
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Lost Mind is a psychological roguelite set inside Ashley’s fractured mind. Explore procedural worlds, collect stars, escape collapsing maps, and face symbolic enemies born from trauma, paranoia, and depression. Every death means she got lost again.
The press kit for Lost Mind is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.