
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a recovery company on the edge of an exclusion zone. Build crews of up to three, choose contracts, gear, and risk strategies, then watch your operators search, fight, and extract automatically. Sell recovered goods, treat and train your crew, upgrade facilities, and plan the next job.
The press kit for Grey Zone Company Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.