
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Rutterkin is a first-person card roguelite inspired by Scopa. You have seven days to earn enough gold to buy a ring for your beloved. Challenge wizards, cast spells, multiply the pot, and drink carefully: every day lost could cost you your happy ending.
The press kit for Rutterkin is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.