
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
a snack-sized auto-battler roguelite. a greedy knight and his unreliable party fight entirely on their own; you pick the dungeon, draft their upgrades and decide what the gold is for. a dungeon takes about two minutes. you'll die. you'll get richer.
The press kit for thimble dungeon is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.