
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
"In this economic strategy game starting in the Great Depression of 1929, buy stocks, take over companies, acquire countries, and shape world history. Compete fiercely against rivals to manipulate UN decisions, invest in the technologies of the era, and build mega projects.
The press kit for The Exchange Manager is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.