
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Something rotten roams the night. Venture deep into the woods behind your grandfather's house and track down an aviary lost to time in this fantasy visual novel game set in rural New Zealand.
The press kit for Girl & Scarecrow is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.