
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Co-op horror extraction for up to 4. Pest control for things that shouldn't exist. Fill your quota: loot the haul, exterminate the elites, reach the van alive. Procedurally generated maps, each with monsters all their own.
The press kit for EXTERM is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.