
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Mask Me Anything is a turn-based score-building roguelike about selling omen masks at a mysterious Japanese festival. Arrange masks on a grid, create chain combos, upgrade your deck, and earn enough money to survive five days of rising sales quotas.
The press kit for Mask Me Anything is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.