
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
50 Days is a hardcore survival game where you must survive 50 in-game days on a remote island after a deadly plane crash. Fight hunger, cold, sickness and horrors hiding in the darkness. 20 real hours. Every decision matters.
The press kit for 50 Days is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.