
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run an illegal gnome disposal business from your backyard. Build absurd traps and conveyor systems to maximize profit, and stop gnomes from sabotaging your shady operation before the whole neighborhood falls into chaos.
The press kit for GnomeBoozled is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.