
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Doldrums is a 4-player co-op horror game aboard a cargo ship at sea. Keep the ship running for seven nights while something else on board works against you. There is no combat and no way to fight it — only avoiding it, and getting each other back when you don't.
The press kit for Doldrums is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.