
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cozy puzzle game about the lines beneath a growing town. Homes move in and ask for water, power, internet and gas. Draw the pipes that reach them, dig under the busy parts of town and cross rivers on aqueducts. Every five years, the town votes on whether you keep the job.
The press kit for Lifelines is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.