
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Y2K bug was real and it turned everyone into zombies! It's up to you and your murder squad to exterminate zombies, grow insanely powerful, and blast your way through a retro PS1 apocalypse to find and destroy the source of the zombie signal.
The press kit for Zombie Murder Squad Y2K is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.