
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hire & level-up hunters, accept contracts to investigate paranormal activity at haunted locations and collect evidence using an arsenal of tools in this psychological horror ghost-hunting simulator, alone or with friends. But it won't be easy! The tormented spirit terrorizes those who meddle with it
The press kit for Visitant is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.