
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Seeking Home is a 2.5D cinematic puzzle-platformer set in the wilderness of Northern Sweden. Play as a cat trying to reunite with her lost human in a world where machines have taken over.
The press kit for Seeking Home is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.