
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An aging 90s Korean shopping building. Inspect it, file the report, go home. But rooms appear that aren't on the plans, doors vanish behind you, and something wet drags across a floor below. A first-person point & click horror in a building far bigger on the inside. Find the exit.
The press kit for Still Inside is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.