
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
迫りくる怪異から逃れ、閉ざされた空間からの脱出を目指す一人称視点サバイバルホラー。頼れるのはバッテリー式の懐中電灯と、自身のスタミナ管理のみ。ロッカーに身を潜めて執拗な追跡をやり過ごし、探索の末に見つけ出した「鍵」で絶望から抜け出そう。近づくほどに激しくなる画面ノイズの恐怖に、あなたは耐えられるか。
The press kit for Something in the Back is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.