
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
NEOSTALKER is a tense turn-based first-person puzzle experience that combines grappling-hook movement, lethal machinery, and tactical planning in a series of dangerous spatial challenges on the way to the heart of a factory that has become a threat to everything around it.
The press kit for Neostalker is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.