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SkullWar: Proving Grounds is a cold sci-fi tactical strategy game. Control humanoid war machines known as "Skulls" in turn-based hex-grid ranged combat. Act 2 out of 3 actions (Move, Attack, or Function) per turn, with full enemy visibility. Victory lies in resource planning and squad synergy.
The press kit for SkullWar:ProvingGrounds is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.