
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A suspenseful, atmospheric text adventure where you play an entrepreneur reborn two years before his mysterious death. At the scene were his abandoned ex, devoted roommate, and hostile socialite. Your choices reveal why they were there, why he died, and which truths stay buried.
The press kit for 桃色陷阱 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.