
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dark fantasy/yandere otome game about a girl who can see spirits, the spider apparition who tricks her into a contract, and the exorcist who is after them. Decide who to trust, and whether you'll fix them, or make them worse...
The press kit for Our Light Affliction: Spider's Covenant is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.