
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person narrative walking simulator. Explore a rural farmhouse across 13 consecutive days, observe family life through a child's eyes, and piece together what is left unsaid.
The press kit for Amelia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.