
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A hardcore third-person extraction shooter on a persistent post-collapse Frontier. Carry in what you dare, fight raiders and AI for loot, and extract — or your kit drops on your corpse. Your progression stays safe; build an outpost, host your own server. No pay-to-win.
The press kit for Deadclaim is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.