
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You’re the new hire, and the website is your problem. Build the infrastructure, route the traffic, handle incidents, and survive eight connected levels in a single run. Beat the campaign, then keep going in Endless Mode and chase a higher score.
The press kit for REQ/S is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.