
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Turn the swarm into ammunition. Flip polarity to attract and repel enemies, catch them in your orbiting field, and hurl them into marked targets. Build physics contraptions between waves and survive a 20-wave run in this momentum-driven survival roguelite.
The press kit for DIPOLE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.