
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Humanity left. Something else moved in. Lead three mechs back home in a turn-based roguelite. Split your squad across a hex map, race the threat closing in, and win fights by timing every shot or spending Focus to make it land.
The press kit for Dwell is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.