
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Lune's mother left after a stranger called him "Little Bunny," promising to return in 13 minutes. She never came back. Explore a surreal psychological horror world shaped by triskaidekaphobia—the fear of the number 13—and help Lune uncover what happened to his mother.
The press kit for Lune 13: triskaidekaphobia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.