
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
《半日酒馆》是一部以真实社会新闻为原型的叙事作品。你将扮演林羡——一个背负着沉重过去的前摄影记者,如今开着一辆改装成酒吧的房车,穿行于中国各地。他的规矩很简单:"只卖一杯酒,喝完必须讲一个'再也见不到的人'的故事;故事若让我落泪,免单,并替你完成最后一个心愿。" 五年里,他收集了199个故事。
The press kit for 半日酒馆 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.