
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A stickman roguelite shooter where every run reshuffles combat. Fight from cover across rain-soaked city streets, a hidden jungle base and a desert pursuit, build a powerful loadout, and uncover Project Obelisk’s connection to an impossible artifact.
The press kit for Stick Crisis is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.