
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A physics puzzle game about firing a rubber duck out of a cannon and getting it home in one piece. Place hoses, trampolines and fans, aim, fire, see what happens. 270 levels across 10 worlds, golf, a climbing mode, a level editor, and a pond full of levels other people made.
The press kit for AquaDucked! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.