
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
RECIPROCITY is a first-person horror game set in a Backrooms-inspired liminal world. Evade a relentless, unscripted entity, discover gadgets, sell items, upgrade your gear and escape. Your camera can reveal hidden paths and secrets, but each use empowers the very thing hunting you.
The press kit for RECIPROCITY: The Liminal Void is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.