
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Meerk Hunt is a psychological horror game set inside a single bedroom on a single night in 1998. Uncover what a mysterious company really wants from you before your father catches you awake — or the night simply ends, and nothing is ever explained.
The press kit for Meerk Hunt is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.