
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore the first true open-world Backrooms: one infinite, procedurally generated world full of unique biomes, shared by every online player. (And the entities live here too!)
The press kit for LEVELS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.