
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Action-RPG Top-down view of Anubis in the Egyptian afterlife: fast melee combat, dashes, relics, and battles with hordes of the dead and ancient gods.
The press kit for Anubis: Wrath of the Underworld is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.