
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
THROB is a short first-person psychological horror platformer set inside a living brutalist nightmare born from hemophobia. Keep climbing before the blood reaches you: the faster your heart beats, the faster it rises, and the more violently the structure reacts.
The press kit for THROB is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.