
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dark comedy bureaucracy game where you're the Grim Reaper's overworked intern. Read each soul's case file, check the day's ever-changing rulebook, and stamp them to one of six afterlife destinations before the timer runs out. Eternal judgment, run like a soul-crushing office.
The press kit for Grim & Bear It is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.