
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Multiplayer pixel-art horror for 1-16 players. A manor drowned in darkness, a candle as your only ally, a monster on the prowl — and maybe traitors among you. Scavenge, barricade, hide, vote… and survive the night.
The press kit for Veillombre is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.