
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A fast-paced 60-second cleaning battle! Sweep the floor to claim more area than your rival. Smash the trash, charge energy, and unleash tools. Pick 2 of 6 tools to turn the tide. With 5 difficulties, 6 stages, 10 missions, and 6 BGM tracks, there's plenty to master. Simple rules, deep strategy!
The press kit for おそうじバトル is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.