
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build and manage a medieval fantasy market by day, then defend it from the monsters your merchants attract at night. Interview strange sellers, shape your town, upgrade your gear, and decide how much danger is worth the profit.
The press kit for Market at Moonfall is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.