
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological horror game where you complete night shift tasks, investigate hidden clues, and survive increasingly disturbing paranormal encounters across five terrifying nights.
The press kit for SARA is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.