
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A murder at Camp Lonesome: Peggy was killed one night. Investigate the area, interview the campers, connect the clues, and catch the culprit before everyone gets sent home for good.
The press kit for Death at Firelight is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.