
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A horror adventure for solo play or two-player online co-op. In co-op, one sees through light, the other through sound. Solve puzzles across two different perceptions of the same world. Every sound reveals the world - and reveals you.
The press kit for Wake is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.