
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
False Normality is a short first-person psychological horror game built around a rule-driven system that watches how you move. Some rules keep you safe. Some are lying. You won't know which until you act.
The press kit for False Normality is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.